An Evaluation of Immersive Virtual Reality Systems for Design Reviews

نویسندگان

  • Fadi Castronovo
  • Dragana Nikolic
  • Yifan Liu
  • John Messner
چکیده

ABSTRACT: With the growth of building information modeling (BIM) approaches to facility design, architectural, engineering, and construction (AEC) industry has been shifting to the use of three-dimensional (3D) virtual facility mockups during design. Studies have shown that 3D models when displayed in an immersive projection display environment allow users to interact with the virtual environment at full scale, and review the designed space in a more intuitive manner. Virtual environments and VR systems however, can vary greatly in levels of immersion and user experience they offer. Thus, for a novice user choosing an appropriate and effective system for specific tasks can be daunting. To understand the benefits of specific VR systems for facility design, this research presents results from conducting design reviews in two immersive display systems. The first system was a fully immersive 5-wall CAVE environment, while the second was a semi-immersive 3 screen display system. For each design review, the user experience of a reviewing team was documented and analyzed through targeted questionnaires. The large screens, field of view, level of immersion and the overall value of both systems for design reviews were rated consistently high. Furthermore, based on the comments provided by the project team, the fully-immersive system was found to be more appropriate for smaller groups that desire a higher level of immersion. Additionally, the semi-immersive system with a larger footprint was found to be more suitable for larger groups for various use cases. These results aim to guide future users to make an informed decision when selecting an appropriate immersive display system.

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Design Activity within Immersive Design Environments

The introduction of digital design tools such as CAD Visualisations, Shared Virtual Spaces and Immersive Projection Systems, into the industrial design process has offered designers numerous benefits – primarily related to a reduction in development time and cost. However the use of digital design media changes both the kind of activities and interactions that produce the designs and those used...

متن کامل

Determining Components of Medical Instructional Design based on Virtual Reality by Research Synthesis

Introduction: The purpose of the present study was to determine the components of medical education design based on virtual reality by research synthesis method. Methods: In the present study a synthesis method was used. In order to study the research background and to collect appropriate data among the databases of Science Direct, Springer, Scopus, ProQuest and Eric (ERIC) search. With the ke...

متن کامل

Application of Augmented and Virtual Reality Technologies in Medicine

Background and Aim: Virtual Reality and Augmented Reality are immersive technologies that integrate virtual and real-world elements. These technologies have been used to help and improve human capabilities in many fields. Virtual and augmented systems are used in various medical situations. They are effective options in most stages of patient treatment and performing medical procedures. Therefo...

متن کامل

Evolution and Usability of Ubiquitous Virtual Environments

Immersive virtual reality applications have historically been associated with cumbersome technical components that require substantial infrastructure and support. Recent developments have pointed towards a far more accessible and exponentially less expensive generation of immersive virtual reality systems through creative repurposing of the products of the entertainment and mobile communication...

متن کامل

Investigating the Impact of Interactive Immersive Virtual Reality Environments in Enhancing Task Performance in Online Engineering Design Activities

The objective of this paper is to test the hypothesis that immersive virtual reality environments such as those achievable through the head-mounted displays, enhance task performance in online engineering design activities. In this paper, task performance is measured by the time to complete a given engineering activity. Over the last decade, a wide range of virtual reality applications have bee...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

عنوان ژورنال:

دوره   شماره 

صفحات  -

تاریخ انتشار 2013